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#11
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#12
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On one side yes I was, on the other side no I wasnt.
You can figure out which side is which. ![]() |
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#13
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Hi All
Just a thought as i was getting notes ready for tonights meeting. posted start times are Time 9:00 pm VRT (6:00 pm EST, 3:00 pm PST) but now that the time has changed for light savings here in most of the states we are now -4 hrs to vrt not -3 hrs as we were last month. actual start times should be the same for us for real time as i see chris has moved the vrt time back 1 more hr. hope this don't confuse many as were still counting the time differances through the first few weeks of light time change on our fingers. ![]() MaX Last edited by MaXPoly; 11-06-2009 at 02:32 PM. |
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#14
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US Eastern time is now 3 hours not 4 it was 2 hours during daylight time so 9pm VRT is correct at 6pm EST and 3pm PST
I may or may not be there though I will not be moderating this time with this system We'll see how it goes |
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#15
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Tech Talk 11 is now completed and took place at 3pm PST 11/06/09 and ended at about 5pm PST 11/06/09
log 33Kb :unedited. Starts about 45 minutes prior to meeting mp3 80Mb :unedited (2 Hrs 48 Min). Starts about 30 minutes prior to meeting ^^^Right Click and "Save Target As..." to your computer.
__________________
Everyone can build in Winter and all citizens have v4 rights! Begin your own Winter village, secret hideout, nature preserve or your hearts desire! There is a vast array of open land in this unique building environment. All the familiar objects of Alpha, with the unique objects of Winter. Don't like blinding snow? Just click on some Shades and find quick access to Ladybunnys OY and MaXPolys new OY. Need a more current list of assets? Just visit virlands.com/winter/materials.php
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#17
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Can anyone summarize the major talking points of the night in a post?
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#18
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A good chunk of the conversation was about the cache improvements Chrispeg was working on, as well as requests on purging parts of the cache by different criteria. Chrispeg announced that he was working on some zone improvements, including the ability to go zone to zone and have the atmospheric effects from one zone transition(blend) into the next zone smoothly instead of instantaneously. Skyboxes were discussed as well as light(sun/moon) object that briefly touched on requesting awg skyboxes. Shorthand Action box commands were requested, as well as a request for a shortened url method. Mostly said yes it could be done, but likely the gains would be minimal and shortened urls were unlikely because who would host them? Altering the storage of the action text into a binary format to increase space was also discussed but also likely not to have gains because a command like matfx has several options, not always used, but in a binary format all would likely have to be represented in their default states, where in a text format they do not. MaXPoly discussed a list of 8 obscure bugs he found or wanted confirmed, one Windows 7 possibly related and wanted volunteers to help test it. I am sure he is still in need of guinea pigs. There was a brief request discussion on increasing visibility. There was a discussion on the life of the renderware engine and it being stated(by a citizen) that it would have to be replaced soon or be left behind. Chrispeg appeared to agree, but it is not his decision. It was then asked if the engine were replaced what would happen to all existing content and Chrispeg stated it would remain the same as the parser would likely be adapted to a new engine as Roland had done previously.
__________________
Everyone can build in Winter and all citizens have v4 rights! Begin your own Winter village, secret hideout, nature preserve or your hearts desire! There is a vast array of open land in this unique building environment. All the familiar objects of Alpha, with the unique objects of Winter. Don't like blinding snow? Just click on some Shades and find quick access to Ladybunnys OY and MaXPolys new OY. Need a more current list of assets? Just visit virlands.com/winter/materials.php
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#19
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Quote:
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#20
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One last talking point I just recalled. Sorry.
![]() There was a brief discussion on the Object Properties Dialog, which was related to the shorthand action box discussion. It was suggested that when typing a command into the action box, that the dialog would somehow show the available parameters/variables which could be used with that command. This would be similar to a programmers IDE which parses your text as you type and shows a brief summary of the command with options. Chrispeg appeared to like the idea, but no promises were given.
__________________
Everyone can build in Winter and all citizens have v4 rights! Begin your own Winter village, secret hideout, nature preserve or your hearts desire! There is a vast array of open land in this unique building environment. All the familiar objects of Alpha, with the unique objects of Winter. Don't like blinding snow? Just click on some Shades and find quick access to Ladybunnys OY and MaXPolys new OY. Need a more current list of assets? Just visit virlands.com/winter/materials.php
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